IT Camp 2016

Tuesday


Time Topic Notes
8:30 Regroup
8:45 Mobile App Dev - A
  • Apps developed for Android phones or tablets
  • Introduction to app-building program
We are using the Mobile Computer Science Principles course as the framework for this module. Students will develop apps for Android mobile devices using the MIT App Inventor programming tool.
Unit 1: Getting Started
We have done the early work yesterday, so we'll start at lesson 1.4 App Inventor Setup
  1. Login using your google account, if this is your first time on this site.
  2. Set up the Android emulator on your computer to use for testing:
    • Click on the 3rd bullet: Android Emulator.
    • Step 1 has already been done. (Thanks Sue!)
    • We will work through the rest of the steps together in class
  3. IF you have an Android mobile phone or tablet, follow the set-up instructions for the WiFi connection (the first bullet item), as well
  4. Test that your set up works! Once it does, check around and see if one of your neighbors needs some help.

Unit 2: Introduction to Mobile Apps & Pair Programming
  • Start developing your first app by going through the 2.2 I have a Dream Tutorial
  • For fun, take the Self-Check quiz at the end of the tutorial.
9:45 b r e a k
10:00 Mobile App Dev - B
  • Creating Graphics & Images
  • Animation, Simulation & Modeling
Unit 2 (cont)
  • Continue on from where you left off on Lesson 2.2
  • After finishing 2.2, work on 2.4 I have a Dream, Part 2
  • Feel free to look around at the other lessons in Unit 2, if you'd like.

Units 3 and 4: These two units have lots of fun things to try at your own pace. Ask one of the TA's if you need any help getting started or unstuck!
  • Some suggestions in Unit 3 are
    3.2 Paint Pot Tutorial
    3.7 Magic 8 Ball Tutorial and Projects
    3.8 Persisting Photos Tutorial
  • Some suggestions in Unit 4 are
    4.5 Coin Flip Experiment (REV)
    4.8 Coin FLip Simulation Projects
11:30 L U N C H
12:30 Team Challenge 1
  • Full group discussion: challenge ideas
  • Forming teams
  • Initial brainstorming within teams
IT Camp 2016 Team Challenge Description
Project Ideas:
2:30 b r e a k
2:45 3D Printing
  • Visit to GD lab
  • 3D printing and scanning demos
  • 3D Object Contest
Let's make some 3D objects!
  1. Using the TinkerCad program, design an object to be printed.
    MAKE SURE YOU USE FIREFOX, not Chrome for this!
  2. Use your google account/email to sign up for TinkerCad.
    Note: the password has to be 8 characters, and have a number and special symbol
  3. You can play around on your own, or go through the lesson tutorials, or both!
  4. You can save your working object files (as .stl files) to your desktop and use this 3D Viewer to "look" at them.

3D Object Contest:
  1. Students will work in groups of two or three to create one object. But you must TAKE TURNS at the controls!
  2. When time is up, copy your final .stl object file to one of your named folders on the Z drive. Include all group member names in the name of your object file.
  3. The winning object will be the one that is the most
    • Interesting
    • Fun
    • Creative
    • Fully connected in 360 degrees
4:15 Wrap-up. Plan for tomorrow
4:25 [Head to dinner]